All 38 chapters of Daniel Kahneman's book, one card each: what the chapter shows about how you think, the name he gives it, and what to do about it. A matching game pairs his best-known experiments, such as the bat and ball, with the effect each shows.
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The shortcuts you use to judge numbers and chances, such as anchors, availability and stereotypes, and why you misread small samples, base rates and regression to the mean.
28 total questions
Card #1
Chapter 10: The Law of Small Numbers
Card #2
Chapter 11: Anchors
Card #3
Chapter 12: The Science of Availability