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  1. Browse decks
  2. The Prince
  3. Chapters 1 to 11: Kinds of state and how to win and hold them
Public deck

The Prince

All 26 chapters of Machiavelli's The Prince, one card each: what he tells a ruler to do and why. A matching game pairs his historical examples, from Cesare Borgia to Ferdinand of Aragon, with the lesson he draws from each.

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Chapters 1 to 11: Kinds of state and how to win and hold them

The kinds of state a ruler can come to hold, inherited, conquered, won by ability, luck, crime or the citizens' backing, and what it takes to keep each one.

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Content

26 total questions

Flashcards: 11
Pair match: 15
Chapters 1 to 11: Kinds of state and how to win and hold them – Flashcards
Flashcards

Card #1

Chapter 1: How many kinds of principality are there?

Card #2

Chapter 2: Inherited states

Card #3

Chapter 3: Adding new land to a state you already rule

8 more questions in this game

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Chapters 1 to 11: Kinds of state and how to win and hold them – Pair match
Pair Match
Louis XII of France helps Pope Alexander take the Romagna and splits Naples with Spain, then loses his hold on Italy↔Whoever makes someone else powerful ruins himself
The Romans go to war with Philip and Antiochus in Greece so they will not have to fight them in Italy later↔A war cannot be avoided, only put off to your enemy's advantage
Spain, France and Greece keep rising against Rome until the memory of their many old princes fades↔Revolts go on while people remember their own former rulers
12 more questions in this game

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