Every idea Mark Manson names in the book, one card each, numbered by chapter: what it tells you to do, in plain words. A matching game pairs the book's stories (Bukowski, Onoda, Mustaine, Pete Best, Becker and others) with the idea each one shows.
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Arrows point from what to learn first. Topics side by side can be studied in any order — and cloning the deck brings this order with it.
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