MugUp logoMugUp
HomeBrowseAboutBlog
LoginSign Up
MugUp

Plan your day, study, read, write and track your habits in one app.

Follow MugUp

Product

  • Features
  • Compare
  • Free Tools
  • Deck Library
  • MugUp for Discord

Community

  • Blog
  • Changelog
  • Feature Requests
  • Deck Requests

Company

  • Home
  • About
  • Contact

© 2026 MugUp. All rights reserved.

Terms of ServicePrivacy PolicyCookie Policy
  1. Browse decks
  2. Atomic Habits
Public deck

Atomic Habits

All 20 chapters of James Clear's Atomic Habits, one card each, plus every strategy on his cheat sheet for building good habits and breaking bad ones, numbered the way he numbers them. The matching games use the people, stories and studies from the book.

Books
RShared by Rushan
0PlaySign in to clone

You’re reading a free preview. Sign up to see every topic and question — and to play this deck as games.

See the whole deck

Suggested order

Arrows point from what to learn first. Topics side by side can be studied in any order — and cloning the deck brings this order with it.

Topics

Open a topic to read through its content, then play just that topic.

The Fundamentals (Chapters 1 to 3)
Why small habits add up to big results, why it helps to change how you see yourself, and the four steps every habit runs through.
Flashcards: 3
Pair match: 11
14 total questions
The 1st Law: Make It Obvious (Chapters 4 to 7)
How to notice the habits you already run on autopilot, give a new habit a clear time and place, and arrange your surroundings so good cues are easy to see and bad ones are out of sight.
Flashcards: 9
Pair match: 11
20 total questions
The 2nd Law: Make It Attractive (Chapters 8 to 10)
Why expecting a reward is what gets you to act, how the people around you make some habits appealing, and how to change what you feel about a habit.
Flashcards: 7
Pair match: 12
Locked · 19 questions inside
The 3rd Law: Make It Easy (Chapters 11 to 14)
Why doing a habit many times beats planning it, how to cut the effort a good habit takes, the Two-Minute Rule, and how to lock in good choices ahead of time.
Flashcards: 11
Pair match: 12
Locked · 23 questions inside
The 4th Law: Make It Satisfying (Chapters 15 to 17)
Why a habit has to feel good straight away to last, how to track a habit and recover from a missed day, and how other people can make a bad habit cost you.
Flashcards: 9
Pair match: 10
Locked · 19 questions inside
Advanced Tactics (Chapters 18 to 20 and the Conclusion)
How to choose habits that suit your natural strengths, keep going once a habit gets boring, and keep improving after a habit becomes automatic.
Flashcards: 4
Pair match: 11
Locked · 15 questions inside
4 more topics in this deck

Create a free account to open every topic — and play the whole deck without copying it.

Sign up freeLog in