All 20 chapters of Morgan Housel's book, one card each saying plainly what the chapter teaches, plus four of the short lessons from his summary chapter. The matching games pair each chapter's opening story with the chapter's name.
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Arrows point from what to learn first. Topics side by side can be studied in any order — and cloning the deck brings this order with it.
Open a topic to read through its content, then play just that topic.
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