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  1. Browse decks
  2. The 4-Hour Workweek
Public deck

The 4-Hour Workweek

The main ideas from Tim Ferriss's book, organised by the DEAL steps. A flashcard for each idea and a matching game pairing the concrete move with the idea behind it.

Books
RShared by Rushan
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Suggested order

Arrows point from what to learn first. Topics side by side can be studied in any order — and cloning the deck brings this order with it.

Topics

Open a topic to read through its content, then play just that topic.

D is for Definition
Who the New Rich are, why saving life for retirement is the mistake, and how to turn what you want into a monthly number.
Flashcards: 8
Pair match: 8
16 total questions
E is for Elimination
The 80/20 rule, Parkinson's law, and cutting the interruptions that eat the day.
Flashcards: 8
Pair match: 8
16 total questions
L is for Liberation
Why an employee does L before A, and the five steps out of the office.
Flashcards: 8
Pair match: 8
Locked · 16 questions inside
A is for Automation
Income that keeps arriving when you stop, and getting yourself out of the middle of it.
Flashcards: 8
Pair match: 8
Locked · 16 questions inside
Testing and pricing a muse
Finding demand before you build anything, and the four design rules that make a small product sell.
Flashcards: 8
Pair match: 8
Locked · 16 questions inside
3 more topics in this deck

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